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Friday, February 22, 2013

History of Games

The origin of the video game / video games lies in early cathode ray tube-based missile defense systems in the late 1940's. These programs were later adapted into other simple games in the era of the 1950's. In the late 1950s and through the 1960s, more computer games were developed (mostly on mainframe computers), gradually the level of sophistication and complexity co pu increases. Following this period, video games diverge to different platforms: arcade, mainframe, console, personal computer and later handheld games.

The company's first commercial video game console was Computer Space in 1971, which laid the foundation for a new entertainment industry in the late 1970s in the United States, Japan, and Europe. but the company did not last long was largely caused by the flood of video games coming to the market resulted in the total collapse of the console gaming industry worldwide, ultimately shifting dominance of the market from North America to Japan. But inihanya affect the console gaming market, the computer gaming market was largely unaffected. The next generation of video game consoles will continue to be dominated by Japanese companies. Despite several attempts will be made by the North American and European companies, fourth generation consoles, their efforts will ultimately fail. . It was not until the sixth generation of video game consoles would a non-Japanese company release a commercially successful console system. The market has followed the same path with several unsuccessful attempts made by American companies all of which failed outside some limited successes in the handheld electronic games early on. Currently only Japanese companies have great success handheld game consoles, although in recent years has come to a handheld game devices such as mobile phones and PDAs.

First Generation

The first generation of video game consoles lasted from 1972, with the release of the Magnavox Odyssey, until 1977, when the "pong"-style console manufacturers left the market en masse because of the introduction and success of microprocessor-based console

The second generation

In the history of computer and video games, the second generation (commonly referred to as the beginning of the era of 8 bit or more than 4 bit era) began in 1976 with the release of the Fairchild Channel F and Radofin 1292 Advanced Programmable Video system. In the second generation of this era that are excellent gaming console is a gaming console ATARI. Some examples of the second generation of games consoles can be seen as well. Of ki-ka is Fairchild Channel F, Atari 2600, Magnavox Odyssey ver. 2, Atari 5200

Third Generation

The third generation began in 1983 with the Japanese Family Computer tau marketed better known as the Famicom (later known as the Nintendo Entertainment System in the world). While the previous generation consoles also use an 8-bit processor, at the end of this generation of home consoles was first labeled by their "bits". It also came into vogue as a 16-bit system like the Mega Drive / Genesis marketed to differentiate between console generations. In the United States, this generation in gaming is mainly dominated by the NES / Famicom. In this era, also the game console war between the company's first Nintendo console with SEGA.

The fourth generation

The fourth generation or referred to the 16-bit era, this generation NES received rave reviews all over the world, and a company called Sega tried to compete with Nintendo. In 1988, Sega released their next-generation console, the Sega Mega Drive (also known as the Sega Genesis). The console presents sharper images and animations are much smoother than the NES. The console was quite successful applying pressure, but NES stick with high sales figures. Two years later, in 1990, Nintendo kicked back with their next-gen consoles, SNES (Super Nintendo Entertainment System). Over the past 4 years, Nintendo and Sega became rivals, although some manufacturers such as SNK NeoGeo with her, NEC Turbografx-16 and Phillips CD-i, but both consoles they are so reliable and popular.
Year 1989

Nintendo released a handheld video game system, Game Boy. Price: $ 109.
NEC released a video game system Turbografx-16, PC Engine version of North America. Price: $ 189.
Sega releases the Sega Genesis video game system. Price: $ 249.
Atari released the first color handheld games Atari Lynx. Price: $ 149.
NEC released an enhanced version of their PC Engine console in Japan, SuperGrafx. Only 5 video game titles that take advantage of this game and never sold commercially outside of Japan.
Year 1990
Trip Hawkins exit founded Electronic Arts and 3DO.
NEC Turbografx CD released for the Turbografx-16 expansion, upgrade the system with a CD-ROM. Price: $ 399.
SNK releasing Neo-Geo (AES), for the first time the system really brings the arcade to home. Price: $ 699.
Final Fantasy SquareSoft released first in what will be the best role-playing game on the system console.
Sega released the Game Gear handheld video game system.
Microprose formed.
NEC released the Turbografx-16 hanheld of their console, TurboExpress.
Year 1991
Commodore released a CD-based video game system, CDTV. Price: $ 999.
Fujitsu FM Towns Marty released, the first 32-bit console in the world.
Nintendo released the Super Nintendo. Price: $ 199.
Joe Santulli and Kevin Oleniacz form Digital Press, an independent publication for video game collectors systems.
Two major publishers entertaintment PC, Cinemaware and Epyx, cap.
Year 1992
Philips released the CD-based video game system, CD-i.
Sega released Sega CD expansion for the Sega Genesis.

The fifth generation

Fifth generation, also known as the 32 bit console era. where the most popular game console in this generation is the Sony Playstation

The sixth generation

The sixth generation is characterized by the emergence of game consoles next generation of their respective companies such as SONY, SEGA, Nintendo and the emergence of another new game console launched by Microsoft, named Xbox. This game console wars eventually lead to the fall of SEGA console companies are no longer able to continue the next generation consoles (Dreamcast) and they prefer to concentrate in the manufacture gaming consoles.

Seventh Generation

Due to the growing sophistication of technology in the field of technology then the biggest console 3 companies (Sony, Nintendo, and Microsoft) reissue their next-generation console's latest. Sony releases the next-gen console called PS3 (Playstation 3), Nintendo Wii and Nintendo with then Microsoft with the Xbox 360. In this generation the system developed online games or games that involve many players are connected with their consoles and the abandonment of single player games.

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